HAIF-GS: Hierarchical and Induced Flow-Guided Gaussian Splatting for Dynamic Scene

arXiv — cs.CVThursday, October 30, 2025 at 4:00:00 AM
The recent paper on HAIF-GS introduces a novel approach to reconstructing dynamic 3D scenes from monocular videos, addressing key challenges in 3D vision. While traditional 3D Gaussian Splatting excels in static environments, adapting it for dynamic scenes has proven difficult due to issues like redundant updates and motion representation. This research is significant as it pushes the boundaries of real-time rendering, potentially enhancing applications in gaming, virtual reality, and robotics.
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